Gameplay

GTA 6 Extended Look: Rockstar HQ Preview Details Not in the Public Video

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By GameGuideX Team

Part of our Extended Look coverage. Journalists saw ~30 extra minutes at Rockstar North that the Netflix/YouTube video did not fully explain.

Vehicle theft (WAINK app)

  • WAINK phone app scans parked cars for value, registration cost, lock status, alarms, trackers
  • Key cloner for luxury tiers; slim jim QTE for older cars
  • See car theft guide

Relationship system

  • Romance requires time together — shopping, salons, gym, exploration, robberies
  • Call/text and meet in open world; no direct gameplay buff from max bond
  • See Jason & Lucia guide

Police and Criminal Profile

  • Crimes must be reported by witnesses/alarms before full police response
  • Criminal Profile weighs context — mission violence vs random chaos

Exploration tools

  • Focus system while exploring highlights useful objects — not everything marked on map
  • Random NPC conversations can become activities without map icons
  • Ryde Me ride-hailing — travel without driving
  • Snapmatic returns; protagonists avoid public uploads

Safehouses and customization

  • Safehouses like RDR2 camps — routines, visitors, interactable property
  • Trim hair at home; new styles at barbers/salons
  • Vehicle trunks store weapons and spare clothes for disguise swaps
  • Body muscle/weight from exercise and diet; sleep deprivation shows on face

Extra activities (preview only)

  • Mini golf, zoo visit — not in public Extended Look montage

Story design

  • Major and minor story choices with delayed consequences
  • Multiple escape routes per mission; drive vs shoot role choice
  • Designed for repeat playthroughs — not all branches in one run

World scale (NYT / preview reporting)

  • Map ~2x GTA 5, ~3x RDR2; Vice City alone ~2x Los Santos
  • 600,000+ animations; ~80-hour Nelson playthrough (main + optional narrative)
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