Gameplay
GTA 6 Extended Look: Rockstar HQ Preview Details Not in the Public Video
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By GameGuideX TeamPart of our Extended Look coverage. Journalists saw ~30 extra minutes at Rockstar North that the Netflix/YouTube video did not fully explain.
Vehicle theft (WAINK app)
- WAINK phone app scans parked cars for value, registration cost, lock status, alarms, trackers
- Key cloner for luxury tiers; slim jim QTE for older cars
- See car theft guide
Relationship system
- Romance requires time together — shopping, salons, gym, exploration, robberies
- Call/text and meet in open world; no direct gameplay buff from max bond
- See Jason & Lucia guide
Police and Criminal Profile
- Crimes must be reported by witnesses/alarms before full police response
- Criminal Profile weighs context — mission violence vs random chaos
Exploration tools
- Focus system while exploring highlights useful objects — not everything marked on map
- Random NPC conversations can become activities without map icons
- Ryde Me ride-hailing — travel without driving
- Snapmatic returns; protagonists avoid public uploads
Safehouses and customization
- Safehouses like RDR2 camps — routines, visitors, interactable property
- Trim hair at home; new styles at barbers/salons
- Vehicle trunks store weapons and spare clothes for disguise swaps
- Body muscle/weight from exercise and diet; sleep deprivation shows on face
Extra activities (preview only)
- Mini golf, zoo visit — not in public Extended Look montage
Story design
- Major and minor story choices with delayed consequences
- Multiple escape routes per mission; drive vs shoot role choice
- Designed for repeat playthroughs — not all branches in one run
World scale (NYT / preview reporting)
- Map ~2x GTA 5, ~3x RDR2; Vice City alone ~2x Los Santos
- 600,000+ animations; ~80-hour Nelson playthrough (main + optional narrative)